Deus Ex: Divided Mankind is extremely promising game. Seven-hour demo, where I played at the beginning of this month meant that I dress legs in anticipation of the premiere. This game promises to be fantastic!
I am a huge fan of the game series Deus Ex. With the first production depicting a futuristic world and a dystopian future in which took power in private corporations humanity haunts the plague, and the popularity gained mechanical implants, I spent countless hours.
Deus Ex is one of my favorite video game series.
the first Deus Ex was one of the best stealth-shooter games I’ve ever played in my life. the player personified the special agent whose task was to infiltrate the new branches acquired by terrorists. the game was very demanding and urged to think instead of shooting, and full of twists and turns scenario matched to the choices made by the player.
the sequel subtitled Invisible War was not successful and not to my liking at all. Second Deus Exa indeed finished, but it was not the best invested time in my life. Released years later Deus Ex: Human Revolution being a prequel series proved to be a hit and a kind of reboot the series. Adam Jensen worthy heir (a chronological predecessor) JC Denton.
Deus Ex: Mankind Divided is the next edition of the cycle and another prequel.
the new edition of the series of Polish subtitle split Humanity is placed plots in 2 years after the end of Deus Ex: Human Revolution, which is still a long time before the events of the first part. This jump time allowed the developers do not relate directly to the end – about what happened during the incident, knows only Adam Jensen and … player.
This neat maneuver allowed the writers to write a new story, and that each of the three basic endings Deus Ex: Human Revolution may have occurred. People spread conflicting rumors trying to explain to a global disaster involving humans using implants. This led to the creation of ghettos and segregation of society.
Universe Deus Ex is more depressing than ever before.
Even in the subway, which travels between the districts of Prague, people with implants must use … with separate goals. it is somewhat racial segregation of the last century. People different from the rest are thrown out from society, living in filth and drudgery, and the radical statements of politicians resemble what we now hear on TV.
Adam Jensen is again the protagonist, that the bodyguard enriched implants after an accident has become the agent of fighting terrorism. of course, his cooperation with the services is second bottom, and his loyalty is put to the test. the player must again choose between multiple factions and recitals NPCs are usually vague.
I played Deus Ex: split Humanity by the bite seven hours.
the show coincided with the release of Pokemon GO. Although mobile production Niantic waited for the last year, a demo of the new game Square Enix absorbed me completely, and not thought to stop playing for catching Pokémon. I spent the whole time available (and then some) the position of the PlayStation 4 and fired on the console early version of the latest Deus Eksa.
Demo included the prologue in Dubai and the first two maps, a 7-hour presentation … just let me lick the contents prepared by the authors. After getting used to control the character Adam Jensen on the pad – previous views I ran on a PC – and finished the tutorial landed in the middle of a futuristic Prague and began to ride no hands.
it promises to be the fact that Deus Ex: Mankind Divided go head to head with the Witcher 3.
Though the world presented and formula games is different – in Polish manufacturing we watched Geralt from behind and Deus Ex is a typical game FPP – in both productions, a huge emphasis on the history and unusual subplots. Visiting a first location I felt the enormity of the new Deus Eksa that seethes from the content.
a short walk completed my diary task of main and side, and every alley or apartment, which looked into, hid a secret or a story. Bite few hours spent on exploration wyrywka this world, and every now and then getting the next surprise. Suffice it to say that the demo is not finished within the prescribed time …
New Deus Ex: Makind Divided holding up best practices.
as in the first Deus Eksie you can select at the beginning of what weapons you want to get. I decided to rifle the arrow crippling and decided not to liquidate enemies unnecessarily. If someone, however, wants to become a deadly machine of killing, then there’s a problem, but the game repeatedly says such behavior Adam Jensen – if, for example. Spacyfikuje de facto innocent police officers.
The game gives players great freedom and allows you to play Jensen. Each player after passing a tutorial and visit the first hub – maps, which can be visited in the manner they choose before moving further with the theme feature – can put a completely different place. Style of play can be tailored to your needs and alternately resolve conflicts by force, stealth, hackując computers, or manipulating people.
In Deus Ex: split Humanity is not the only right way.
One of the mission suggested to go to diagnostics, which checks implants player, but … you can ignore it and start exploring land with szwankującą minimap. Secondary tasks can be solved in many different ways, but you have to reckon with the consequences. you can also ignore them, although every little quest is a potential long storyline, which may extend for hours.
main quests you must do in order to move on with the theme of the feature and get to the next location – in the ghetto Golem for people with implants – but these sentences are not linear. the player award must make decisions that are to be – according to the promise of the creators – the consequences goes further than the next task. this is exactly what I want and that I expect from games Action RPG, and Deus Ex seems to be ensured.
the new mechanic gives players access to the successive modifications.
the game begins to have access to multiple implants, but mentioned diagnostics ends in disaster, and Adam Jensen is forced to again develop their modifications. It’s a neat maneuver that explains the plots need to unlock further abilities in Deus Ex: Mankind Divided, although the hero at the end of Deus Ex: Human Revolution he was really powerful. From the perspective of the mechanics it was necessary to go.
There is no fortunately no artificial locks – the player decides which of the special skills wants to use. Nothing stands in the way, that on the very first map to have a full set of implants for hacking computers – of course at the expense of combat implants. You can also use the brand new implants that can completely replace the modifications hero of the previous game.
there were crafting system.
This is one of the elements to which I am not entirely convinced. I remember today, when passing the time -nasty first mission of the original Deus Eksa I counted in head, how many picks I can find on the map, and remember in what order should be used to reach all the nooks and crannies. If in that game we used resources, it is not left us nothing else, how to deal with it and play on, using a different equipment.
Deus Ex: Mankind Revolution will collect components from which it will be possible to produce items. it reminds me a bit to simplify the style universal ammunition from Deus Ex: Invisible War. game developers who are on the presentation asked about crafting were however enthusiastic when told about it. I’m still not convinced, and I look at it as a requirement gurus of marketing, who looked at the other games and made a list of items, which developers can not ignore.
Deus Ex remains Deus exemestane.
In the game, despite the change of the engine, do not run the characteristic elements of the game. Deus Ex: Divided Mankind can throw objects, collect and drink alcohol to regenerate health, and encouraged to explore each closed space. Space for equipment – divided into square slots – at the limited enough that you really have a good think about what equipment to take with you on a mission, and throw into the nearest garbage can.
The dialogues are written out very well although some of the minor characters seem too and stamp-dimensional. I hope that while the release remained only a month, some issues will be at least slightly better trimmed to sound a bit more believable. Do not change the fact that the game is very film – my attention was a significant amount of long cutscenes that make up the unique atmosphere of cyberpunk Deus Ex universe.
Control on the pad could be a little better.
the fight itself was not the most comfortable, but I cast it attributed to the fact that I’m not used to Deus Eksa on the pad and this, not pokombinowałem much with the change of control model. I played on the classic layout button assignments and all was not intuitive, for example. triangle to run the entrance to the wheels navigation buttons L3 and R3.
I liked whilst the new system shields in Deus Ex: Mankind Divided, which is much more advanced and allows zgrabniejsze move around the board – will appreciate both those interested in the fight, and the fans of stealth. Over the implants have to sit still for a long moment to assess the suitability of offensive modification – tried is
for players who want to relax from the conspiracies and difficult moral choices in Deus Ex: Mankind Divided prepared Breach mode.
It’s a whole new game mode-oriented challenges. The player takes it in the hacker, and the game engine is used to mapped digital world – hunters data included in a virtual world like in the movie TRON and weapons and supplies looking gigabytes.
I admit that too me this mode is not interested, but I’m just the kind of player who likes games that tell stories, not the same play mechanics. This, however, seems to be well thought out and Breach Mode can find many enthusiasts. You can also treat this as a fun way to practice before the campaign narrative.
while the storyline and carbon asked a few questions creators of the game, who spoke with the elected representatives of the media during the presentation.
I asked directly whether the universe of Deus Ex: Human Revolution Deus Ex: Mankind divided is the same, which after 23 years will be JC Denton. they confirmed the presence of Bob Page’s in the introductory sequence has to confirm this. Games are divided chronologically, but more than two decades, so the field of possibilities for writers is huge – even if their hands are a bit related to this, to which events will retold their story.
During the conversation touched upon also about endings. Deus Ex: Invisible War drew from all three sequences the end of the first Deus Exa. In the case of the latest game or not states have the option to import the game, but plots the game does not refer directly to those scenes. de facto all three terminals Human Revolution could have taken place, and only the protagonist and the player knows what really happened.
It’s pretty neat way out of the situation.
Developers promise, too, that the end of Deus Ex: Divided Mankind will be dependent on many more factors than the press at the end of playing one of the buttons. I hope that in fact it will be, and the impact of decisions the player on the world presented is not only illusory. Piece of code, which so far has played a, gives hope that it actually would be.
I must admit that I am a fan of the series, and the presentation of Deus Ex: Split Humanity calmed me down and the August premiere wait with impatience. It does not look like we got a replay of the few successful Deus Ex: Invisible War. The new game should please all fans of the series and can appeal to many new players – but this is not a typical shooter the likes of Call of Duty, but something much, much more complex.
Deus Ex: Mankind Divided authors refer to as Action RPG, and that role playing there is quite a lot!